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The days grow shorter...
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The days grow shorter...
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c0ldfyr3
MOD Creator


Joined: 23 Apr 2006
Posts: 469
Location: Dublin, Ireland

Post The days grow shorter... Reply with quote
I haven't had one serious bug report in over a week now, and any reported server crashes have been un-related to ZombieMod, so unless anyone has anything else to say, I think we are ready for the first public release?

If no one has spoken up by Thursday, or maybe even tomorrow if I get time, I promise it will be here.
Tue May 09, 2006 3:55 pm View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
lex_talionis
Uber Elite


Joined: 26 Apr 2006
Posts: 278
Location: Austin, TX

Post Reply with quote
The Armageddon of ZombieMod is upon us! Everyone saw off their shotguns, because it's going to be one hell of a ride!

Lex

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HeLLsGamers.com HLStatsX
Tue May 09, 2006 4:03 pm View user's profile Send private message Visit poster's website
Games
Moderator


Joined: 05 May 2006
Posts: 578
Location: Netherlands

Post Reply with quote
Yeah baby let the invasion begin !!!
Tue May 09, 2006 6:25 pm View user's profile Send private message Send e-mail Visit poster's website
personaljihad
One of them.


Joined: 29 Apr 2006
Posts: 139

Post Reply with quote
Please add my suggestion.
Tue May 09, 2006 7:56 pm View user's profile Send private message Visit poster's website
Undisclosed
Uber Elite


Joined: 24 Apr 2006
Posts: 332
Location: Los Angeles

Post Reply with quote
what about:
Multiple random zombies
Different zombies have different speed, health, and knockback
Tue May 09, 2006 10:23 pm View user's profile Send private message Send e-mail Visit poster's website
blind
Power User


Joined: 25 Apr 2006
Posts: 78

Post Reply with quote
that would be cool undisclosed, weeee i cant wait
Tue May 09, 2006 11:01 pm View user's profile Send private message
spasm
I'm here!


Joined: 25 Apr 2006
Posts: 12
Location: niceville

Post Reply with quote
lets not completely change the mod right before he decides to release it Rolling Eyes

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FIGHT THE EVIL POWER
Wed May 10, 2006 12:43 am View user's profile Send private message Send e-mail Visit poster's website
blind
Power User


Joined: 25 Apr 2006
Posts: 78

Post Reply with quote
i know id rather have it out then wait for more changes
Wed May 10, 2006 2:29 am View user's profile Send private message
blind
Power User


Joined: 25 Apr 2006
Posts: 78

Post Reply with quote
the problem i was wondering if its just the server i play or the mo. But why cant more then 2 zombies/humans stack at a time? if its the mod could you fix that in a later release if possible. thanks
Wed May 10, 2006 2:29 am View user's profile Send private message
lex_talionis
Uber Elite


Joined: 26 Apr 2006
Posts: 278
Location: Austin, TX

Post Reply with quote
blind wrote:
the problem i was wondering if its just the server i play or the mo. But why cant more then 2 zombies/humans stack at a time? if its the mod could you fix that in a later release if possible. thanks


I believe this is a hl2 source engine issue not a zombiemod issue... HL1 engine allowed this.

Lex

_________________
HeLLsGamers.com HLStatsX
Wed May 10, 2006 2:44 am View user's profile Send private message Visit poster's website
Undisclosed
Uber Elite


Joined: 24 Apr 2006
Posts: 332
Location: Los Angeles

Post Reply with quote
lex_talionis wrote:
blind wrote:
the problem i was wondering if its just the server i play or the mo. But why cant more then 2 zombies/humans stack at a time? if its the mod could you fix that in a later release if possible. thanks


I believe this is a hl2 source engine issue not a zombiemod issue... HL1 engine allowed this.

Lex


source engine is a game engine that make things more realistic
Wed May 10, 2006 3:03 am View user's profile Send private message Send e-mail Visit poster's website
patrikstar
Regular User


Joined: 04 May 2006
Posts: 35
Location: Phoenix

Post Reply with quote
3 can stack one problem is its extremely hard

anyways undisclosed nice idea have an option to make more than just one guy turn into a zombie to start or one zombie could be fast but have less health while another can be an extreme health zombie with low fly back but move slow
Wed May 10, 2006 4:21 am View user's profile Send private message Visit poster's website
Undisclosed
Uber Elite


Joined: 24 Apr 2006
Posts: 332
Location: Los Angeles

Post Reply with quote
i am not the first one who got that idea
Wed May 10, 2006 5:02 am View user's profile Send private message Send e-mail Visit poster's website
Snap_shot
Regular User


Joined: 25 Apr 2006
Posts: 37
Location: Texas

Post Reply with quote
spasm wrote:
lets not completely change the mod right before he decides to release it Rolling Eyes


blind wrote:
i know id rather have it out then wait for more changes


Im with both blind and spasm. Very Happy

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Wed May 10, 2006 11:56 am View user's profile Send private message AIM Address
spasm
I'm here!


Joined: 25 Apr 2006
Posts: 12
Location: niceville

Post Reply with quote
blind wrote:
the problem i was wondering if its just the server i play or the mo. But why cant more then 2 zombies/humans stack at a time? if its the mod could you fix that in a later release if possible. thanks



it's something in the cvar. kizzbizz tried to change it to 3 poeple but it wouldn't work.

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FIGHT THE EVIL POWER
Wed May 10, 2006 7:54 pm View user's profile Send private message Send e-mail Visit poster's website
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