Author |
Message |
Topic: move object without firing |
Games
Replies: 15
Views: 12906
|
Forum: Support Posted: Sun Oct 22, 2006 7:48 pm Subject: move object without firing |
Put these in the server's cfg
sv_turbophysics 1
phys_pushscale 3 |
 |
Topic: ZM (windows i believe) |
Games
Replies: 14
Views: 8054
|
Forum: Support Posted: Sun Oct 22, 2006 9:12 am Subject: ZM (windows i believe) |
Simply remove the files that you have installed for metamod and zombiemod than download the linux version of metamod and zombiemod reinstall and see if it's working. |
 |
Topic: ZM (windows i believe) |
Games
Replies: 14
Views: 8054
|
Forum: Support Posted: Sun Oct 22, 2006 9:06 am Subject: ZM (windows i believe) |
No to see if they are working it's not needed.
Ok i see that both of them aren't working and i see that the server is runnig linux.Have you installed the linux version of metamod ?
And does the ... |
 |
Topic: Next Luminary Zombie Mod Version :: Idea / Suggestion Thread |
Games
Replies: 19
Views: 11611
|
Forum: Suggestions & Requests Posted: Sun Oct 22, 2006 9:04 am Subject: Next Luminary Zombie Mod Version :: Idea / Suggestion Thread |
Yes humansd need to escape and the other round the zombie's need to escape.Than the settings for zombie's should be different when they escape. |
 |
Topic: ZM (windows i believe) |
Games
Replies: 14
Views: 8054
|
Forum: Support Posted: Sun Oct 22, 2006 9:01 am Subject: ZM (windows i believe) |
What's the ip adress of the server's than i can take a look myself to see if one of the mods is working.
And did you read the [url=http://www.zombiemod.com/forums/viewtopic.php?t=349]FAQ. ? if not ... |
 |
Topic: zm_tx_highschool |
Games
Replies: 17
Views: 14468
|
Forum: Maps Posted: Sun Oct 22, 2006 8:49 am Subject: zm_tx_highschool |
Here are some suggestions/improvement for your map.
Make the entrance bigger to the secret rooms. (the red colored one's ) and remove the furniture in it, because zombie's have no change when there ... |
 |
Topic: ZM (windows i believe) |
Games
Replies: 14
Views: 8054
|
Forum: Support Posted: Sun Oct 22, 2006 8:42 am Subject: ZM (windows i believe) |
Download and install [url=http://www.hlsw.de/]HLSW
Simply add the ip adress of the server in the "Ip/Port" bar.
All the way below choose the tab "Rcon config" type in the serv ... |
 |
Topic: Next Luminary Zombie Mod Version :: Idea / Suggestion Thread |
Games
Replies: 19
Views: 11611
|
Forum: Suggestions & Requests Posted: Sun Oct 22, 2006 8:35 am Subject: Next Luminary Zombie Mod Version :: Idea / Suggestion Thread |
Well first keep in mind that you don't need to kill the zombie's but just try to escape.Perhaps if a zombie dies he will respawn again.Offcourse it would require to playtesting to look for the perfect ... |
 |
Topic: You have GOT to be kidding me!!! |
Games
Replies: 5
Views: 3825
|
Forum: General Posted: Sun Oct 22, 2006 8:30 am Subject: You have GOT to be kidding me!!! |
Which version do you need ? windows/linux normal download or the autoinstaller ? |
 |
Topic: ZM (windows i believe) |
Games
Replies: 14
Views: 8054
|
Forum: Support Posted: Sat Oct 21, 2006 7:32 pm Subject: ZM (windows i believe) |
You have to type meta list in the server's console and NOT your own console.
The best way to see if metamod and/or zombiemod is working is by using the program HLSW  |
 |
Topic: [Help] After install no materials on models? |
Games
Replies: 6
Views: 4189
|
Forum: Support Posted: Sat Oct 21, 2006 11:57 am Subject: [Help] After install no materials on models? |
Well if you do have downloaded all the files i think the problem lies with your videocard drivers.
Make sure you download the lastest driver version for your videocard.If you have enabled HDR disable ... |
 |
Topic: Unlimited Ammo / Reloading |
Games
Replies: 5
Views: 4009
|
Forum: General Posted: Fri Oct 20, 2006 6:40 pm Subject: Unlimited Ammo / Reloading |
Well the p90 for instance have 1000 bullet's that should be enough.the shotguns have 128 shells.I believe most zombiemod server's don't use unlimited ammo. |
 |
Topic: Next Luminary Zombie Mod Version :: Idea / Suggestion Thread |
Games
Replies: 19
Views: 11611
|
Forum: Suggestions & Requests Posted: Fri Oct 20, 2006 6:23 pm Subject: Next Luminary Zombie Mod Version :: Idea / Suggestion Thread |
What about the gametype "escape" where there are 2 teams, humans and zombie's the goal is to try to reach the safe point in the map. (something like vip mod)
Or perhaps only a few humans an ... |
 |
Topic: [Help] After install no materials on models? |
Games
Replies: 6
Views: 4189
|
Forum: Support Posted: Fri Oct 20, 2006 6:14 pm Subject: [Help] After install no materials on models? |
Check to see if you have those files local on your pc:
materials/models/player/zh/Zombie_Classic_sheet.vmt
materials/models/player/zh/corpse1.vmt
materials/models/player/zh/Charple1_sheet.vmt
... |
 |
Topic: Unlimited Ammo / Reloading |
Games
Replies: 5
Views: 4009
|
Forum: General Posted: Fri Oct 20, 2006 6:09 pm Subject: Unlimited Ammo / Reloading |
You can't have unlimited ammo and still have to reload, however you can haveplenty of ammo and still need to reload.Please check the FAQ for that in the support section.  |
 |