move object without firing

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move object without firing

Post by AsSA »

what's the command to move object without using weapon only push
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Post by Boo »

try the action command - "e" key
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Post by AsSA »

i mean move furniture :p
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Post by icebreaker »

Boo wrote:try the action command - "e" key
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Post by Boo »

hold e and run into it, it should either pull or push depending on what your settings are on push/pull
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Post by AsSA »

i was playing in other server who had zombie mod and i was pushing furniture without press anykey

but in my server i try to push the furniture without weapon i can't .

so what i should do ?
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Post by Boo »

you have to use the "e" key...

But some servers if they edit their setting they can run into it and push. This is what i have and idk how to change the setting, try looking in a different topic, i remember somoene posting the setting command..
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Post by AsSA »

i didn't find the topic :/
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Post by Boo »

its in this topic, moonlight posted it.

Idk how it works or if its what your looking for.

http://zombiemod.com/forums/viewtopic.p ... ht=command
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Post by Games »

Put these in the server's cfg

sv_turbophysics 1
phys_pushscale 3
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Post by Boo »

yep thats what was in the post moonlight made in the topic i linked :).
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Post by AsSA »

i did it but i am not loocking fore that .

like i said before i played on a server wich i don't need to press E to push the object .

and i never be blocked when i am near of the object .

on my server when i am a zombie and try to push object with using E some times i am blocked and it make me crazy , so i am loocking a commande to stop fucking block .
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Post by Boo »

thats valve for u... its not a server command its the server itself.. i hate this on my server too but you cant fix.. some servers have it to where it blocks it and you dont have to worry about it but the server owner didnt do anything to do that, it just auto did itself, but some servers dont because of valve and their gayness :).
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Post by AsSA »

are you sure for this information ?
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Post by icebreaker »

I think it might have something to do with sv_airaccelerate, default is on 10 but try it on 20 to see if it makes any difference
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