Hi, i am french sorry for my english ^^
1.Unlimited ammo, it's bad, how limited ammo please ?
2.The objets are too heavy to moved, how regulate this problem ?
Ammos and objets too heavy
Moderators: c0ldfyr3, Mods, [CSSMC]
Power User
ammo_338mag_max 10 // awp
ammo_357sig_max 500 // p228
ammo_45acp_max 500 // ump45, mac10, usp
ammo_50AE_max 500 // deagle
ammo_556mm_box_max 0 // m249
ammo_556mm_max 150 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 500 // p90, fiveseven
ammo_762mm_max 150 // scout, ak47, g3sg1, aug
ammo_9mm_max 500 // mp5navy, tmp, glock, elite
ammo_buckshot_max 128 // m3, xm1014
Put that in your zombiemod.cfg and disable unlimited ammo.
As far as objects, put this in your zombiemod.cfg
sv_turbophysics 1 //now you can stand on barrels, tables, and push them by +use
phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further
ammo_357sig_max 500 // p228
ammo_45acp_max 500 // ump45, mac10, usp
ammo_50AE_max 500 // deagle
ammo_556mm_box_max 0 // m249
ammo_556mm_max 150 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 500 // p90, fiveseven
ammo_762mm_max 150 // scout, ak47, g3sg1, aug
ammo_9mm_max 500 // mp5navy, tmp, glock, elite
ammo_buckshot_max 128 // m3, xm1014
Put that in your zombiemod.cfg and disable unlimited ammo.
As far as objects, put this in your zombiemod.cfg
sv_turbophysics 1 //now you can stand on barrels, tables, and push them by +use
phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further
Power User
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