.: ZombieMod Recommended Maps
Moderators: c0ldfyr3 , Mods , [CSSMC]
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Wed Jul 12, 2006 10:06 pm
i need this in german language ....
Posts: 578 Joined: Fri May 05, 2006 7:00 am
Location: Netherlands
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by Games » Thu Jul 13, 2006 4:13 am
http://babelfish.altavista.com It may not be perfect, but it migt be enough.
Just enter the link below and choose the tranlation.
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Fri Jul 28, 2006 12:22 pm
babblefish translate all the words used by hammer ...
its not good
Posts: 422 Joined: Sun Jun 25, 2006 10:03 pm
Location: Belgium
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by icebreaker » Fri Jul 28, 2006 12:38 pm
But but but Games is Dutch
he should know German
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Fri Jul 28, 2006 8:13 pm
i have read this all of hours ago
but i can' t understand this thing with "Hints (and introduction to visleafs)"
and more from above this
Games can better speak english like me
i have german howtos 4 all the other parts of mapping, but by optimizing
the german scene only have the same links like on first posting
Posts: 65 Joined: Fri Sep 01, 2006 2:24 am
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by rooskie » Tue Sep 05, 2006 2:53 am
Anyone have a link that has the way to make doors (and everything else) using the updated SDK? I seriously can't get my door origin... it has no Point At tool!
Am I just stupid?
Posts: 119 Joined: Thu Jul 20, 2006 10:48 pm
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by Something » Tue Sep 05, 2006 10:32 am
prop_door_rotating?
Posts: 67 Joined: Sat May 13, 2006 2:36 am
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by lil_a89 » Sat Sep 09, 2006 5:41 pm
yo i hate reading lol...well the SDK changed their website for making maps and all so im confused as hell now...cant get an ideas and all nemore...but making doors slide is confusing...read the post i posted in off Topic and answer it please
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Fri Sep 15, 2006 9:33 pm
i never have make doors before ^^
but is it diffrent now
i think i have to try it out
i think in the german mapper sceene there was a solution...
Posts: 112 Joined: Fri Aug 25, 2006 5:57 pm
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by Vincent90 » Fri Sep 15, 2006 10:45 pm
I need some helps, im making some lightning in my map. I have a prop+ light+ light_spot
how can i group them together, as a custom group, so i can copy past them easely
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Fri Sep 15, 2006 11:22 pm
you cant copy/paste models/props i think so
you have to add all props/models manually
Posts: 27 Joined: Thu Sep 14, 2006 12:54 am
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by ussr1943 » Sat Sep 16, 2006 12:49 pm
not true, you can make a group. get the selctor tool, shift+select all of the objects and right click, scroll down to group. there you go.
Posts: 544 Joined: Fri May 12, 2006 8:48 pm
Location: Germany
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by MoOnLiGht » Sat Sep 16, 2006 9:30 pm
than valve have fix this ...
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