.: Problems and bugs please post em here.
Moderators: c0ldfyr3 , Mods , [CSSMC]
Posts: 13 Joined: Fri May 12, 2006 8:46 am
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by bzz0 » Mon Sep 04, 2006 9:24 pm
This is for real. Don not know how, but it is really like WH.
Here is the situation:
I have a bind "MOUSE3" "buy vesthelm; buy flashbang; buy flashbang; buy smokegrenade; buy hegrenade". When I go to play on Zombie server and hit mouse3 I can see opponnent's team in radar! Try it by yourself or watch the demo! Look at radar carefully and you will see how I am changing teams in it and able to see opponent's team.
I tried on simple servers with metamod installed to do that - not working.
Zombie mod bug?
Attachments
bug.rar
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Posts: 18 Joined: Sun Sep 03, 2006 3:25 am
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by Spiral » Mon Sep 04, 2006 9:39 pm
LOL thats pretty cool ill try it myself later
Posts: 227 Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida
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by Glitched System » Mon Sep 04, 2006 10:07 pm
It works, thats funny
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
Posts: 65 Joined: Fri Sep 01, 2006 2:24 am
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by rooskie » Mon Sep 04, 2006 11:15 pm
Doesn't work for me... but you people know that the new radar put enemies on your radar when a teammate sees them or they shoot at you...
Posts: 112 Joined: Fri Aug 25, 2006 5:57 pm
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by Vincent90 » Mon Sep 04, 2006 11:26 pm
I you were on the winterfun_b2 map, that could explain everything, when your a terro, you can see all ct really fast.
Posts: 13 Joined: Fri May 12, 2006 8:46 am
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by bzz0 » Tue Sep 05, 2006 8:32 am
rooskie wrote: Doesn't work for me... but you people know that the new radar put enemies on your radar when a teammate sees them or they shoot at you...
Yeah! We know! But this is different thing. Watch the demo and you will understand!
Posts: 13 Joined: Fri May 12, 2006 8:46 am
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by bzz0 » Tue Sep 05, 2006 9:24 pm
So, will it be fixed? Anyone?
Posts: 474 Joined: Sun Apr 23, 2006 6:47 pm
Location: Dublin, Ireland
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by c0ldfyr3 » Wed Sep 06, 2006 9:50 am
That's not ZM related, did anyone try it in CS:S ?
Posts: 227 Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida
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by Glitched System » Wed Sep 06, 2006 10:26 am
Only works on ZM servers
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
Posts: 13 Joined: Fri May 12, 2006 8:46 am
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by bzz0 » Wed Sep 06, 2006 5:10 pm
c0ldfyr3 wrote: That's not ZM related, did anyone try it in CS:S ?
only on ZM - 100% tested
Posts: 136 Joined: Sun Apr 23, 2006 8:18 pm
Location: Michigan
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by Spinner » Fri Sep 08, 2006 1:05 am
Wouldnt this be related to zombie_teams?
Posts: 112 Joined: Fri Aug 25, 2006 5:57 pm
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by Vincent90 » Sat Sep 09, 2006 2:49 pm
Spinner wrote: Wouldnt this be related to zombie_teams?
Its a bug from valve, its like an hacking bug...
Posts: 13 Joined: Fri May 12, 2006 8:46 am
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by bzz0 » Sun Sep 10, 2006 4:36 pm
Vincent90 wrote: Spinner wrote: Wouldnt this be related to zombie_teams?
Its a bug from valve, its like an hacking bug...
Why Vlave's bug? It is only on zombie mod servers working!
Posts: 136 Joined: Sun Apr 23, 2006 8:18 pm
Location: Michigan
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by Spinner » Sun Sep 10, 2006 11:18 pm
Well, with zombie_teams everyone starts of as a ct and when turned zombie they switch to the T's... So I figured this was the cause...
Posts: 28 Joined: Sun Aug 27, 2006 5:15 am
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by CyberMew » Mon Sep 18, 2006 3:48 am
this bug seems to be fixed in the new 1.2.4
edit: i think i should take back what i said lol
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