ZombieMod 1.2.1

.: ZombieMod News

Moderators: c0ldfyr3, Mods

Newbie
Posts: 9
Joined: Sun May 14, 2006 1:26 pm

Post by Bischke »

Marduke786 wrote:Please give me the new gametypes.txt. The mani site is down.

mani_admin_plugin_v1_2_beta_n_rc22_binary.zip + gametypes.txt
Attachments
mani_admin_plugin_v1_2_beta_n_rc22_binary.zip
mani_admin_plugin_v1_2_beta_n_rc22_binary.zip
(4.45 MiB) Downloaded 724 times
Image
Regular User
Posts: 31
Joined: Sat Aug 26, 2006 11:09 pm
Location: UK

Post by Realadmin »

am i correct in assuming then that jetpack is NOT working for all? or do some people have it fixed?
Newbie
Posts: 7
Joined: Tue Aug 15, 2006 3:55 am

Post by raydan »

1 bug in ammo
my server set ammo_50AE_max 500, zombie_unlimited_ammo 0

when i use the ammo, the ammo change form 493 to 500

i find bugs in ak27,m4,m249....
shotgun no bug
Site Admin
Posts: 136
Joined: Sun Apr 23, 2006 8:18 pm
Location: Michigan

Post by Spinner »

All my maps are working, No crashes since last night, No error In zombiemod Itself except jetpack, but we never use that.... So once again thanks c0ld for fixing this so quick! and to the fella asking about all the missing commands... THIS IS NOT NEMOD! THIS IS ONLY A RECREATION OF THE ZOMBIE PORTION OF THAT PLUGIN. Everyone else thanks for giving up your valuable time and effort to post your errors to help this run smoother
I'm here!
Posts: 19
Joined: Wed Aug 23, 2006 10:04 pm

Post by redbullCC »

raydan wrote:1 bug in ammo
my server set ammo_50AE_max 500, zombie_unlimited_ammo 0

when i use the ammo, the ammo change form 493 to 500

i find bugs in ak27,m4,m249....
shotgun no bug
paste next things in server.cfg:

//ammo
ammo_338mag_max 1000
ammo_357sig_max 1000
ammo_45acp_max 1000
ammo_50AE_max 1000
ammo_556mm_box_max 1000
ammo_556mm_max 1000
ammo_57mm_max 1000
ammo_762mm_max 1000



:)
I'm here!
Posts: 19
Joined: Wed Aug 23, 2006 10:04 pm

Post by redbullCC »

NPW_Thundar wrote:For maps that crash server try this:

Solution: Login to your server or contact your server company, Locate your CS:S /maps/ folder where de_map.bsp, de_map.nav, and de_map.txt are, and then Delete the de_map.nav file.

I tested on few maps that were crashing before deleted nav and now it works.
Yes, the nav files are needed for the stupid bots wher ethey must run etc, delete them and let your server recompile them maps will run with(out) bots :)
Regular User
Posts: 22
Joined: Thu Jun 08, 2006 3:23 am

Post by NPW_Thundar »

redbullCC wrote:
NPW_Thundar wrote:For maps that crash server try this:

Solution: Login to your server or contact your server company, Locate your CS:S /maps/ folder where de_map.bsp, de_map.nav, and de_map.txt are, and then Delete the de_map.nav file.

I tested on few maps that were crashing before deleted nav and now it works.
Yes, the nav files are needed for the stupid bots wher ethey must run etc, delete them and let your server recompile them maps will run with(out) bots :)
I know this fix works, but I tuned off bots all together so server has not remade them. I read that there is a problem from valve update that even with update if server makes new nav file it will do the crash againg... So I guess do not run bots or CS (the hosties need nav files) till valve fixes their enhancement. I have not had problem since I deleted all the nav files in map folder and not bots.

Also FYI to people that rent servers, you may not run bots, but they may put the .nav files in map folder just uncase you want to, if bots on or not, if the nav files is in there for that map it will crash server.
Newbie
Posts: 7
Joined: Tue Aug 15, 2006 3:55 am

Post by raydan »

redbullCC wrote:
raydan wrote:1 bug in ammo
my server set ammo_50AE_max 500, zombie_unlimited_ammo 0

when i use the ammo, the ammo change form 493 to 500

i find bugs in ak27,m4,m249....
shotgun no bug
paste next things in server.cfg:

//ammo
ammo_338mag_max 1000
ammo_357sig_max 1000
ammo_45acp_max 1000
ammo_50AE_max 1000
ammo_556mm_box_max 1000
ammo_556mm_max 1000
ammo_57mm_max 1000
ammo_762mm_max 1000



:)
my server.cfg was include
ammo_338mag_max 50 // awp
ammo_357sig_max 500 // p228
ammo_45acp_max 500 // ump45, mac10, usp
ammo_50AE_max 500 // deagle
ammo_556mm_box_max 0 // m249
ammo_556mm_max 90 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 500 // p90, fiveseven
ammo_762mm_max 90 // scout, ak47, g3sg1, aug
ammo_9mm_max 500 // mp5navy, tmp, glock, elite
ammo_buckshot_max 128 // m3, xm1014

It is a bug!
Site Admin
Posts: 136
Joined: Sun Apr 23, 2006 8:18 pm
Location: Michigan

Post by Spinner »

About the bots... Ive not been running bots In the zombie server, but the other day I ran about 20 In my custom maps server without a problem.
Newbie
Posts: 7
Joined: Tue Aug 15, 2006 3:55 am

Post by raydan »

i find out ammo bug!

this bug work fine on all weapon.

when you out of ammo, press "reload" , it auto get ammo full!!
Newbie
Posts: 1
Joined: Sun Aug 27, 2006 1:38 pm

Furniture movement

Post by BadShot »

Got our clan server running this morning. The Zombies are back..

The players are telling me that they are unable to move the furniture with the guns. the furniture moves but very little.

Can someone tell me what setting I have to adjust to fix this issue.

If this is a dumb question i'm sorry.
I just do server administration and do not play the game.


THANKS COLD FOR THE QUICK FIX
Image
Locked

Who is online

Users browsing this forum: No registered users and 0 guests