The days grow shorter...

.: ZombieMod News

Moderators: c0ldfyr3, Mods

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The days grow shorter...

Post by c0ldfyr3 »

I haven't had one serious bug report in over a week now, and any reported server crashes have been un-related to ZombieMod, so unless anyone has anything else to say, I think we are ready for the first public release?

If no one has spoken up by Thursday, or maybe even tomorrow if I get time, I promise it will be here.
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Post by lex_talionis »

The Armageddon of ZombieMod is upon us! Everyone saw off their shotguns, because it's going to be one hell of a ride!

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Post by Games »

Yeah baby let the invasion begin !!!
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Post by personaljihad »

Please add my suggestion.
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Post by Undisclosed »

what about:
Multiple random zombies
Different zombies have different speed, health, and knockback
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Post by blind »

that would be cool undisclosed, weeee i cant wait
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Post by spasm »

lets not completely change the mod right before he decides to release it :roll:
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Post by blind »

i know id rather have it out then wait for more changes
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Post by blind »

the problem i was wondering if its just the server i play or the mo. But why cant more then 2 zombies/humans stack at a time? if its the mod could you fix that in a later release if possible. thanks
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Post by lex_talionis »

blind wrote:the problem i was wondering if its just the server i play or the mo. But why cant more then 2 zombies/humans stack at a time? if its the mod could you fix that in a later release if possible. thanks
I believe this is a hl2 source engine issue not a zombiemod issue... HL1 engine allowed this.

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Post by Undisclosed »

lex_talionis wrote:
blind wrote:the problem i was wondering if its just the server i play or the mo. But why cant more then 2 zombies/humans stack at a time? if its the mod could you fix that in a later release if possible. thanks
I believe this is a hl2 source engine issue not a zombiemod issue... HL1 engine allowed this.

Lex
source engine is a game engine that make things more realistic
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Post by patrikstar »

3 can stack one problem is its extremely hard

anyways undisclosed nice idea have an option to make more than just one guy turn into a zombie to start or one zombie could be fast but have less health while another can be an extreme health zombie with low fly back but move slow
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Post by Undisclosed »

i am not the first one who got that idea
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Post by Snap_shot »

spasm wrote:lets not completely change the mod right before he decides to release it :roll:
blind wrote:i know id rather have it out then wait for more changes
Im with both blind and spasm. :D
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Post by spasm »

blind wrote:the problem i was wondering if its just the server i play or the mo. But why cant more then 2 zombies/humans stack at a time? if its the mod could you fix that in a later release if possible. thanks

it's something in the cvar. kizzbizz tried to change it to 3 poeple but it wouldn't work.
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